Unwilling Vessel

Uncommon · Creature — Human Wizard

Pick rating

5.2PlayableRank 169 of 271

Observed strength

53.4%Rank 198 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.2/10).

Why. A 3/2 vigilance for three that quietly grows: every enchantment you control that enters and every Room you fully unlock adds a counter. When it dies, it leaves a flying Spirit as big as the number of counters.

Risks. Without enchantments it is a plain 3/2 that leaves a tiny Spirit or nothing. You need a deck that really plays Eerie for the death trigger to pay off.

In the draft. Fine in a blue Rooms and enchantments deck, where it pays off. Do not take it early in a deck without enchantments.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.4 %(set average : 55.9 %)
Card in the opening hand52.2 %(set average : 55.0 %)
Card drawn during the game54.2 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +0.5 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)85.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 79 of 100
  • Blue: rank 25 of 41
  • Cost 3: rank 37 of 57
  • Average pick: 4.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

39,697 games55.9 %(all pairs : 53.2 %)
12,708 games50.7 %(all pairs : 53.2 %)
12,352 games53.2 %(all pairs : 53.2 %)
10,045 games50.2 %(all pairs : 53.2 %)
1,804 games44.2 %(all pairs : 53.2 %)
1,676 games49.3 %(all pairs : 53.2 %)
1,624 games55.4 %(all pairs : 53.2 %)
1,430 games49.0 %(all pairs : 53.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.5 %· 9,669 games
All players, card in hand53.4 %· 40,006 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.5 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.0 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy53.4 % · 72,145 games
  • 2 copies52.7 % · 11,435 games
  • 3 copies50.2 % · 1,141 games
  • 4 copies or more44.7 % · 103 games

Win rate since the set came out (card in hand)

  • First two weeks54.0 % · 24,258 games
  • Next two weeks52.9 % · 11,719 games
  • After that51.3 % · 4,029 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

U/W · 35 %B/U · 30 %

Played in 8.6% of the decks of the set

Other cards of the same cost and colours

  • Abhorrent Oculus

    9. Abhorrent Oculus

    8.6
  • Entity Tracker

    21. Entity Tracker

    7.7
  • Unnerving Grasp

    32. Unnerving Grasp

    7.4
  • Zimone, All-Questioning

    33. Zimone, All-Questioning

    7.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.