Adept Watershaper
Rare · Creature — Merfolk Cleric
6.6GoodRank 59 of 264
57.9%Rank 70 of 264 by win rate, card in hand · set average: 55.7%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good rare of the format (6.6/10).
Why. A three-mana 3/4 that gives indestructible to your other tapped creatures. When you attack, your attackers without vigilance survive blocks and damage.
Risks. The bonus doesn't protect against exile, sacrifice or negative stat changes, nor your untapped creatures. It does nothing on its own.
In the draft. A fair pick for white, especially blue-white. It makes attacks safer in an aggressive deck.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +4.2 win-rate points
Its place in the set
- Rare: rank 30 of 61
- White: rank 10 of 41
- Cost 3: rank 13 of 66
- Average pick: 2.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy55.6 % · 21,812 games
- 2 copies58.4 % · 920 games
Win rate since the set came out (card in hand)
- First two weeks57.9 % · 6,751 games
- Next two weeks57.4 % · 2,256 games
- After that59.3 % · 841 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Winnowing1,107 games · 56.5 % (instead of 53.9% expected)
- Riverguard's Reflexes2,977 games · 57.3 % (instead of 54.7% expected)
- Springleaf Drum1,240 games · 54.0 % (instead of 51.4% expected)
- Brigid, Clachan's Heart // Brigid, Doun's Mind1,599 games · 59.5 % (instead of 57.3% expected)
Cards it wins less with
- Cinder Strike1,277 games · 52.0 % (instead of 55.3% expected)
- Tanufel Rimespeaker1,490 games · 52.8 % (instead of 55.7% expected)
- Wildvine Pummeler1,337 games · 50.2 % (instead of 52.1% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




