Ouroboroid

Mythic · Creature — Plant Wurm

Pick rating

9.4BombRank 1 of 261

Observed strength

66.1%Rank 1 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

The best card of the set (9.4/10).

Why. A 1-power creature that doubles its own power every combat on your turn and puts that many counters on each creature you control. Left alive for two turns, it takes over the whole board.

Risks. Only 3 toughness: removal before your combat stops it from triggering at all. It is at its most dangerous with other creatures to grow.

In the draft. A bomb: take it very high whatever your second colour. It needs two green mana, so it wants a real green deck, not a splash. Having other creatures to protect makes it even better.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game66.1 %(set average : 56.0 %)
Card in the opening hand66.0 %(set average : 54.8 %)
Card drawn during the game66.2 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +12.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)93.0 %(set average : 62.0 %)

Its place in the set

  • Mythic: rank 1 of 20
  • Green: rank 1 of 41
  • Cost 4: rank 1 of 40
  • Average pick: 1.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,687 games60.8 %(all pairs : 59.7 %)
3,511 games60.8 %(all pairs : 59.7 %)
3,032 games60.6 %(all pairs : 59.7 %)
2,284 games56.7 %(all pairs : 59.7 %)
518 games62.2 %(all pairs : 59.7 %)
289 games59.9 %(all pairs : 59.7 %)
281 games57.3 %(all pairs : 59.7 %)
229 games61.6 %(all pairs : 59.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand66.5 %· 1,530 games
All players, card in hand67.3 %· 6,239 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)62.2 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)57.2 %(set average : 53.0 %)

Win rate since the set came out (card in hand)

  • First two weeks67.4 % · 3,936 games
  • Next two weeks65.8 % · 1,704 games
  • After that70.5 % · 599 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Mightform Harmonizer

    35. Mightform Harmonizer

    7.2
  • Seedship Agrarian

    116. Seedship Agrarian

    5.8
  • Icecave Crasher

    159. Icecave Crasher

    5.2
  • Icetill Explorer

    196. Icetill Explorer

    4.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.