Starbreach Whale

Common · Creature — Whale

Pick rating

4.0WeakRank 229 of 261

Observed strength

53.2%Rank 211 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.0/10).

Why. A five-mana 3/5 flyer that surveils 2 on entry: a good air blocker that holds up against many attackers. Warped for two mana, it surveils early and comes back later.

Risks. It is slow and hits softly for its price. It does nothing against an opponent who avoids combat.

In the draft. A good blue common for the middle of the curve, solid in a control deck. Take it as a staple creature.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.2 %(set average : 56.0 %)
Card in the opening hand49.7 %(set average : 54.8 %)
Card drawn during the game55.4 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)42.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 68 of 81
  • Blue: rank 34 of 41
  • Cost 5: rank 24 of 29
  • Average pick: 8.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

18,952 games55.5 %(all pairs : 53.5 %)
17,884 games53.0 %(all pairs : 53.5 %)
15,817 games53.5 %(all pairs : 53.5 %)
7,853 games51.1 %(all pairs : 53.5 %)
1,557 games53.1 %(all pairs : 53.5 %)
1,375 games54.8 %(all pairs : 53.5 %)
771 games51.8 %(all pairs : 53.5 %)
761 games51.2 %(all pairs : 53.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.4 %· 6,252 games
All players, card in hand53.8 %· 33,080 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.7 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.3 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy53.8 % · 56,367 games
  • 2 copies52.1 % · 9,690 games
  • 3 copies51.6 % · 665 games

Win rate since the set came out (card in hand)

  • First two weeks53.7 % · 22,494 games
  • Next two weeks53.6 % · 7,939 games
  • After that54.9 % · 2,647 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins less with

Where it is played

B/U · 39 %U/W · 35 %

Played in 12% of the decks of the set

Other cards of the same cost and colours

  • Quantum Riddler

    4. Quantum Riddler

    9.0
  • Gigastorm Titan

    123. Gigastorm Titan

    5.6
  • Cerebral Download

    155. Cerebral Download

    5.2
  • Infinite Guideline Station

    203. Infinite Guideline Station

    4.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.