Quantum Riddler

Mythic · Creature — Sphinx

Pick rating

9.0BombRank 4 of 261

Observed strength

65.9%Rank 2 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the 10 best cards of the set (9.0/10).

Why. A 4/6 flier that draws when it enters: a huge body that replaces itself. When your hand is nearly empty, every draw gets one extra card. Warp lets you cast it for two, draw, then recast it later.

Risks. The draw bonus only works with one or fewer cards in hand. It needs two blue mana, and when cast with Warp it goes back to exile at end of turn without blocking or attacking.

In the draft. A bomb: take it very high in a blue deck. It likes low-curve decks that empty their hand. Save Warp for turns when you have spare mana.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game65.9 %(set average : 56.0 %)
Card in the opening hand63.8 %(set average : 54.8 %)
Card drawn during the game67.2 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +14.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)93.0 %(set average : 62.0 %)

Its place in the set

  • Mythic: rank 2 of 20
  • Blue: rank 1 of 41
  • Cost 5: rank 1 of 29
  • Average pick: 1.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,905 games61.2 %(all pairs : 59.0 %)
3,616 games59.1 %(all pairs : 59.0 %)
3,069 games59.1 %(all pairs : 59.0 %)
1,970 games56.3 %(all pairs : 59.0 %)
493 games59.6 %(all pairs : 59.0 %)

splash

423 games57.9 %(all pairs : 59.0 %)
343 games58.9 %(all pairs : 59.0 %)

splash

309 games57.0 %(all pairs : 59.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand65.0 %· 1,816 games
All players, card in hand66.5 %· 7,155 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)62.6 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.4 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy59.0 % · 15,352 games
  • 2 copies62.3 % · 146 games

Win rate since the set came out (card in hand)

  • First two weeks67.0 % · 4,577 games
  • Next two weeks64.1 % · 1,887 games
  • After that69.6 % · 691 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Gigastorm Titan

    123. Gigastorm Titan

    5.6
  • Cerebral Download

    155. Cerebral Download

    5.2
  • Infinite Guideline Station

    203. Infinite Guideline Station

    4.5
  • Starbreach Whale

    229. Starbreach Whale

    4.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.