Starwinder

Rare · Creature — Leviathan

Pick rating

6.0PlayableRank 103 of 261

Observed strength

56.6%Rank 96 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.0/10).

Why. A 7/7 that turns every creature that connects with a player into cards, as many as the damage dealt. Warp for four mana lets you cast it precombat so your other creatures that connect draw you cards that same turn.

Risks. Seven mana to hard-cast, and the draw only works if a creature connects with the player. It does nothing against a stalled battlefield or a removal spell.

In the draft. A decent top end for slower blue decks, especially UG. Don't take it over your creatures and interaction.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.6 %(set average : 56.0 %)
Card in the opening hand53.3 %(set average : 54.8 %)
Card drawn during the game58.4 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +4.8 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)86.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 41 of 60
  • Blue: rank 14 of 41
  • Cost 7: rank 5 of 8
  • Average pick: 2.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

7,260 games56.9 %(all pairs : 54.9 %)
5,710 games54.4 %(all pairs : 54.9 %)
5,013 games54.6 %(all pairs : 54.9 %)
3,475 games54.1 %(all pairs : 54.9 %)
720 games54.6 %(all pairs : 54.9 %)
522 games55.0 %(all pairs : 54.9 %)
332 games53.9 %(all pairs : 54.9 %)
311 games55.9 %(all pairs : 54.9 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand57.4 %· 2,346 games
All players, card in hand57.2 %· 11,026 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.5 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.3 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy55.0 % · 24,045 games
  • 2 copies52.4 % · 638 games

Win rate since the set came out (card in hand)

  • First two weeks56.9 % · 7,118 games
  • Next two weeks57.4 % · 2,856 games
  • After that58.8 % · 1,052 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Swarm Culler1,324 games · 49.8 % (instead of 52.9% expected)

Other cards of the same cost and colours

  • Mouth of the Storm

    85. Mouth of the Storm

    6.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.