Thaumaton Torpedo

Common · Artifact

Pick rating

2.0WeakRank 254 of 261

Observed strength

49.7%Rank 269 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. A one-mana artifact that destroys any nonland permanent, but activating it costs six, or three less if you attacked with a Spacecraft this turn. It is universal removal, but slow.

Risks. Activating costs six mana, which is very slow unless a Spacecraft attacked this turn. You also have to have cast it first, and it is sacrificed in the process.

In the draft. Last-resort removal for a deck that is short on answers. Better with Spacecraft; without them, a late-pack pick.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game49.7 %(set average : 56.0 %)
Card in the opening hand45.9 %(set average : 54.8 %)
Card drawn during the game52.2 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : -1.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)8.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 77 of 81
  • Colourless: rank 27 of 30
  • Cost 1: rank 33 of 33
  • Average pick: 11.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

1,683 games53.1 %(all pairs : 51.5 %)
1,618 games53.5 %(all pairs : 51.5 %)
1,591 games50.3 %(all pairs : 51.5 %)
1,581 games52.4 %(all pairs : 51.5 %)
850 games50.6 %(all pairs : 51.5 %)
815 games50.7 %(all pairs : 51.5 %)
809 games53.3 %(all pairs : 51.5 %)
674 games51.5 %(all pairs : 51.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand49.8 %· 911 games
All players, card in hand50.5 %· 5,295 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)54.3 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)48.7 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy51.6 % · 11,400 games
  • 2 copies50.2 % · 605 games

Win rate since the set came out (card in hand)

  • First two weeks50.1 % · 3,511 games
  • Next two weeks50.2 % · 1,292 games
  • After that54.7 % · 492 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Nutrient Block

    133. Nutrient Block

    5.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.