Ashroot Animist

Rare · Creature — Lizard Druid

Pick rating

7.0GoodRank 42 of 271

Observed strength

58.9%Rank 32 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good rare of the format (7.0/10).

Why. A 4/4 for four with trample. Whenever it attacks, another creature gains trample and +X/+X, where X is its power: a single attack can swing combat and end the game.

Risks. It needs both red and green, and another creature to benefit from its bonus: without one, nothing. A removal spell before the attack or a double block neutralizes it.

In the draft. Take it in red-green, where it is a very good four-drop. Look for other creatures to take advantage of its bonus.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.9 %(set average : 55.7 %)
Card in the opening hand59.0 %(set average : 54.8 %)
Card drawn during the game58.8 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +5.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)73.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 22 of 60
  • Multicolour: rank 7 of 24
  • Cost 4: rank 6 of 44
  • Average pick: 3.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

17,339 games56.4 %(all pairs : 54.8 %)
1,585 games51.7 %(all pairs : 54.8 %)

splash

1,402 games50.3 %(all pairs : 54.8 %)

splash

1,336 games53.0 %(all pairs : 54.8 %)

splash

1,322 games56.3 %(all pairs : 54.8 %)

splash

1,158 games50.4 %(all pairs : 54.8 %)

splash

771 games52.8 %(all pairs : 54.8 %)

splash

545 games52.1 %(all pairs : 54.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand57.2 %· 2,542 games
All players, card in hand58.5 %· 11,345 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.4 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.2 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy54.5 % · 24,753 games
  • 2 copies57.6 % · 2,375 games
  • 3 copies63.7 % · 157 games

Win rate since the set came out (card in hand)

  • First two weeks58.4 % · 6,914 games
  • Next two weeks59.0 % · 3,828 games
  • After that55.7 % · 603 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Bake into a Pie1,517 games · 48.7 % (instead of 55.4% expected)
  • Eaten Alive1,509 games · 49.5 % (instead of 54.9% expected)
  • Stab1,552 games · 50.5 % (instead of 55.5% expected)

Where it is played

G/R · 31 %

Played in 3.4% of the decks of the set

Other cards of the same cost and colours

  • Zimone, Paradox Sculptor

    33. Zimone, Paradox Sculptor

    7.4
  • Hidetsugu's Second Rite

    52. Hidetsugu's Second Rite

    6.8
  • Battlesong Berserker

    53. Battlesong Berserker

    6.8
  • Heroic Reinforcements

    78. Heroic Reinforcements

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.