Choco, Seeker of Paradise
Rare · Legendary Creature — Bird
5.8PlayableRank 124 of 294
55.0%Rank 188 of 341 by win rate, card in hand · set average: 56.4%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Good playable that always makes the cut (5.8/10).
Why. A three-colour 3/5 for four mana. When Birds attack, it looks at that many cards from the top of your library, keeps one, puts lands of your choice onto the battlefield tapped and the rest into the graveyard. A solid body that generates value.
Risks. It needs green, white and blue, so the cost is hard to assemble. Alone it sees only one card, and its Landfall bonus is tiny.
In the draft. Play it only if you are already in all three colours, which is rare. Otherwise let it go.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +4.4 win-rate points
Its place in the set
- Rare: rank 33 of 74
- Multicolour: rank 29 of 41
- Cost 4: rank 25 of 51
- Average pick: 4.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy53.8 % · 13,058 games
- 2 copies51.8 % · 825 games
Win rate since the set came out (card in hand)
- First two weeks54.8 % · 3,328 games
- Next two weeks56.6 % · 1,962 games
- After that56.6 % · 603 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Jill, Shiva's Dominant // Shiva, Warden of Ice801 games · 59.8 % (instead of 56.2% expected)
- Adventurer's Inn965 games · 55.4 % (instead of 52.2% expected)
- PuPu UFO1,857 games · 55.0 % (instead of 52.0% expected)
Cards it wins less with
- Ultros, Obnoxious Octopus723 games · 50.3 % (instead of 54.8% expected)
- Cloud of Darkness1,109 games · 51.2 % (instead of 55.1% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




