Joshua, Phoenix's Dominant // Phoenix, Warden of Fire

Rare · Legendary Creature — Human Noble Wizard // Legendary Enchantment Creature — Saga Phoenix

Pick rating

6.6GoodRank 73 of 294

Observed strength

58.0%Rank 87 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good rare of the format (6.6/10).

Why. A 3/4 for three that discards up to two cards and draws that many on entering. For five more mana it transforms into a flying, lifelink Saga: 2 damage to each opponent on chapters I and II, then creatures return from your graveyard up to total mana value six.

Risks. It is a red-white gold card, so demanding on mana. The transformation costs five mana plus tapping it, at sorcery speed, and only pays off fully with creatures in your graveyard.

In the draft. Take it fairly high in red-white: the body is already good and the transformation gives plenty of late-game value. Best in a deck that trades its creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.0 %(set average : 56.4 %)
Card in the opening hand57.3 %(set average : 55.2 %)
Card drawn during the game58.4 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +4.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)80.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 22 of 74
  • Multicolour: rank 15 of 41
  • Cost 3: rank 17 of 67
  • Average pick: 2.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

11,649 games57.4 %(all pairs : 55.5 %)
2,306 games53.2 %(all pairs : 55.5 %)

splash

1,470 games56.2 %(all pairs : 55.5 %)

splash

1,431 games52.3 %(all pairs : 55.5 %)

splash

1,241 games53.7 %(all pairs : 55.5 %)

splash

1,230 games56.7 %(all pairs : 55.5 %)

splash

1,102 games54.1 %(all pairs : 55.5 %)

splash

829 games53.9 %(all pairs : 55.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.4 %· 2,514 games
All players, card in hand58.4 %· 10,910 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.8 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.2 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy55.5 % · 24,388 games
  • 2 copies56.2 % · 1,053 games

Win rate since the set came out (card in hand)

  • First two weeks59.0 % · 6,279 games
  • Next two weeks58.0 % · 3,558 games
  • After that56.7 % · 1,073 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Vivi Ornitier

    15. Vivi Ornitier

    8.2
  • Samurai's Katana

    24. Samurai's Katana

    7.6
  • Shantotto, Tactician Magician

    26. Shantotto, Tactician Magician

    7.6
  • Lightning, Army of One

    40. Lightning, Army of One

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.