Stiltzkin, Moogle Merchant

Rare · Legendary Creature — Moogle

Pick rating

5.4PlayableRank 167 of 294

Observed strength

52.8%Rank 261 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.4/10).

Why. A 1/2 lifelinker for one white mana. For two mana and tapping it, it gives the opponent control of another permanent you control, and you draw a card. You can hand over a useless or harmful permanent to draw.

Risks. You give the opponent a permanent: chosen badly, you strengthen them. The 1/2 body is small and the line of play is awkward.

In the draft. A niche card for a white deck that knows what to give away. Do not take it over your good creatures and removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game52.8 %(set average : 56.4 %)
Card in the opening hand53.6 %(set average : 55.2 %)
Card drawn during the game52.2 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : -1.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)52.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 41 of 74
  • White: rank 30 of 43
  • Cost 1: rank 15 of 29
  • Average pick: 6.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,896 games55.1 %(all pairs : 54.1 %)
3,293 games54.8 %(all pairs : 54.1 %)
2,999 games52.8 %(all pairs : 54.1 %)
2,528 games56.3 %(all pairs : 54.1 %)
452 games58.0 %(all pairs : 54.1 %)
332 games48.2 %(all pairs : 54.1 %)
206 games50.5 %(all pairs : 54.1 %)
192 games47.4 %(all pairs : 54.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.2 %· 1,285 games
All players, card in hand53.3 %· 6,087 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.8 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.4 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy54.1 % · 14,223 games
  • 2 copies50.8 % · 301 games

Win rate since the set came out (card in hand)

  • First two weeks53.6 % · 3,376 games
  • Next two weeks53.1 % · 2,067 games
  • After that53.0 % · 644 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Magitek Infantry

    34. Magitek Infantry

    7.4
  • Zack Fair

    53. Zack Fair

    7.0
  • Restoration Magic

    86. Restoration Magic

    6.4
  • You're Not Alone

    134. You're Not Alone

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.