Stolen Uniform

Uncommon · Instant

Pick rating

2.0WeakRank 285 of 294

Not good filler and often gets cut (2.0/10).

Why. A one-mana instant: you gain control of an Equipment until end of turn and attach it to one of your creatures. It steals a temporary bonus that is sometimes decisive in combat.

Risks. An Equipment has to be on the battlefield, and the effect lasts a single turn. It is dead in most games.

In the draft. Pass it. It only belongs in a deck already packed with Equipment, and even there it is weak.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

How often it ends up in the deck once drafted by a strong player (not a win rate)0.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 109 of 110
  • Blue: rank 40 of 41
  • Cost 1: rank 28 of 29

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

202 games45.0 %(all pairs : 41.6 %)
120 games42.5 %(all pairs : 41.6 %)
119 games40.3 %(all pairs : 41.6 %)

Win rate on the play and on the draw

Games on the play (the deck holds the card)42.8 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)40.4 %(set average : 52.9 %)

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Sleep Magic

    58. Sleep Magic

    6.8
  • Magic Damper

    111. Magic Damper

    6.0
  • Syncopate

    120. Syncopate

    5.9
  • Louisoix's Sacrifice

    281. Louisoix's Sacrifice

    2.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.