Summon: G.F. Ifrit

Common · Enchantment Creature — Saga Demon

Pick rating

4.0WeakRank 257 of 294

Observed strength

51.0%Rank 305 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.0/10).

Why. A three-mana Summon Saga: a 3/2 that loots you on the first two chapters, then adds a red mana on the next two. A temporary body with light value.

Risks. The body goes away after the last chapter, and it is fragile with two toughness. The added mana is a small bonus, not a reason to play it.

In the draft. A filler playable in red for an aggressive deck. It does not deserve an early pick.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.0 %(set average : 56.4 %)
Card in the opening hand49.7 %(set average : 55.2 %)
Card drawn during the game51.9 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : -1.5 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)38.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 81 of 90
  • Red: rank 33 of 42
  • Cost 3: rank 59 of 67
  • Average pick: 9.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

16,992 games52.9 %(all pairs : 52.7 %)
13,772 games53.3 %(all pairs : 52.7 %)
12,578 games53.2 %(all pairs : 52.7 %)
12,488 games53.7 %(all pairs : 52.7 %)
2,087 games49.3 %(all pairs : 52.7 %)
1,422 games48.1 %(all pairs : 52.7 %)
1,261 games50.7 %(all pairs : 52.7 %)
1,198 games49.5 %(all pairs : 52.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand49.4 %· 5,494 games
All players, card in hand51.4 %· 30,194 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.1 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.4 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy53.0 % · 51,023 games
  • 2 copies51.8 % · 11,372 games
  • 3 copies51.7 % · 1,316 games
  • 4 copies or more47.5 % · 139 games

Win rate since the set came out (card in hand)

  • First two weeks51.5 % · 19,230 games
  • Next two weeks51.2 % · 8,360 games
  • After that51.4 % · 2,604 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/R · 60 %B/R · 43 %

Played in 8.6% of the decks of the set

Other cards of the same cost and colours

  • Vivi Ornitier

    15. Vivi Ornitier

    8.2
  • Samurai's Katana

    24. Samurai's Katana

    7.6
  • Shantotto, Tactician Magician

    26. Shantotto, Tactician Magician

    7.6
  • Lightning, Army of One

    40. Lightning, Army of One

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.