Jace, Reality Sculptor
Rare · Legendary Planeswalker — Jace
6.5GoodRank 75 of 280
58.1%Rank 53 of 271 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good rare of the format (6.5/10).
Why. A five-mana planeswalker whose plus ability puts as many loyalty counters on a Jace token as you control Islands. In a heavy blue deck you quickly build a token that can draw or surveil. The minus three shrinks creatures attacking you or your planeswalkers.
Risks. It needs two blue mana and many Islands to be good. Its plus ability empowers a Jace token rather than itself, and the ultimate needs twenty-five loyalty counters among your Jaces.
In the draft. Take it in a deck that is clearly mostly blue. In an even two-colour deck it loses value.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +5.7 win-rate points
Its place in the set
- Rare: rank 42 of 64
- Blue: rank 10 of 39
- Cost 5: rank 6 of 23
- Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy56.1 % · 13,246 games
- 2 copies52.6 % · 348 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Samut, Tyrant of Naktamun326 games · 53.7 % (instead of 49.8% expected)
- Denzilore Fatehold583 games · 62.1 % (instead of 58.5% expected)
- Blossom-Blessed Angel // Seed Suture1,052 games · 58.2 % (instead of 55.6% expected)
- Living Library484 games · 57.4 % (instead of 54.8% expected)
Cards it wins less with
- Greenhouse Propagator686 games · 50.6 % (instead of 55.1% expected)
- Perfected Theory621 games · 48.8 % (instead of 52.9% expected)
- Blessed Ghoul824 games · 51.1 % (instead of 55.1% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




