Essence Reliquary

Uncommon · Artifact

Pick rating

4.4WeakRank 245 of 302

Observed strength

51.2%Rank 251 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.4/10).

Why. A white artifact that returns another permanent you control, with its Auras, to its owner's hand, once per turn and only during your turn. It lets you replay a creature with an enter effect or save a threatened permanent.

Risks. It does nothing on its own, and each use costs tempo. Without creatures with enter effects it is a slow engine.

In the draft. A pick for value decks, best in white-red. Take it mid-pack if you lack synergy pieces, not otherwise.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.2 %(set average : 56.2 %)
Card in the opening hand49.8 %(set average : 55.6 %)
Card drawn during the game52.3 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -3.8 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)44.0 %(set average : 67.0 %)

Its place in the set

  • Uncommon: rank 91 of 120
  • White: rank 36 of 41
  • Cost 3: rank 58 of 75
  • Average pick: 9.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

8,649 games57.9 %(all pairs : 53.4 %)
5,082 games52.7 %(all pairs : 53.4 %)
5,072 games52.7 %(all pairs : 53.4 %)
4,611 games52.1 %(all pairs : 53.4 %)
3,184 games53.1 %(all pairs : 53.4 %)
1,196 games47.7 %(all pairs : 53.4 %)
1,052 games50.0 %(all pairs : 53.4 %)
944 games51.7 %(all pairs : 53.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand50.6 %· 4,191 games
All players, card in hand50.8 %· 14,113 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.7 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.0 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy53.5 % · 32,213 games
  • 2 copies51.9 % · 2,632 games

Win rate since the set came out (card in hand)

  • First two weeks50.3 % · 5,428 games
  • Next two weeks51.1 % · 6,173 games
  • After that51.3 % · 2,512 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Phlage, Titan of Fire's Fury

    5. Phlage, Titan of Fire's Fury

    8.9
  • Recruiter of the Guard

    46. Recruiter of the Guard

    7.0
  • Pearl-Ear, Imperial Advisor

    75. Pearl-Ear, Imperial Advisor

    6.6
  • Sevinne's Reclamation

    88. Sevinne's Reclamation

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.