Ghostfire Slice

Uncommon · Instant

Pick rating

6.4GoodRank 85 of 302

Observed strength

56.7%Rank 83 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.4/10).

Why. An instant that deals four damage to any target. It costs two less if an opponent controls a multicolored permanent, so it can cost just a single red mana.

Risks. At three mana with no multicolored target, it is less efficient. It is colorless (devoid), but still needs red mana to cast.

In the draft. A flexible red removal that can also finish an opponent. Take it fairly high in red decks.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.7 %(set average : 56.2 %)
Card in the opening hand54.8 %(set average : 55.6 %)
Card drawn during the game58.3 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +1.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 67.0 %)

Its place in the set

  • Uncommon: rank 29 of 120
  • Colourless: rank 23 of 85
  • Cost 3: rank 19 of 75
  • Average pick: 3.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

19,583 games58.7 %(all pairs : 55.8 %)
13,516 games59.0 %(all pairs : 55.8 %)
10,212 games54.5 %(all pairs : 55.8 %)
9,455 games54.2 %(all pairs : 55.8 %)
7,036 games53.8 %(all pairs : 55.8 %)
6,615 games53.7 %(all pairs : 55.8 %)
2,796 games52.8 %(all pairs : 55.8 %)
2,093 games53.8 %(all pairs : 55.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.8 %· 6,588 games
All players, card in hand56.5 %· 31,399 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.2 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.3 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy55.7 % · 69,064 games
  • 2 copies56.5 % · 7,814 games
  • 3 copies56.4 % · 539 games

Win rate since the set came out (card in hand)

  • First two weeks56.7 % · 19,032 games
  • Next two weeks56.1 % · 9,178 games
  • After that56.4 % · 3,189 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Other cards of the same cost and colours

  • Ugin's Binding

    7. Ugin's Binding

    8.8
  • Eldrazi Linebreaker

    27. Eldrazi Linebreaker

    7.6
  • Eldrazi Repurposer

    32. Eldrazi Repurposer

    7.4
  • Hope-Ender Coatl

    58. Hope-Ender Coatl

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.