Infernal Captor

Common · Creature — Devil Rogue

Pick rating

4.6WeakRank 228 of 302

Observed strength

53.0%Rank 216 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.6/10).

Why. A 3/3 for four with exploit: sacrifice a creature and you gain control of an artifact or creature until end of turn, untapped and with haste. That can set up a big attack or finish a game.

Risks. You need to sacrifice a creature, and the effect is temporary. Without a creature to sacrifice it is just a 3/3 for four.

In the draft. Decent filler for an aggressive red deck that can sacrifice small creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.0 %(set average : 56.2 %)
Card in the opening hand51.3 %(set average : 55.6 %)
Card drawn during the game54.4 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -2.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)30.0 %(set average : 67.0 %)

Its place in the set

  • Common: rank 68 of 80
  • Red: rank 24 of 33
  • Cost 4: rank 31 of 39
  • Average pick: 11.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

17,231 games57.0 %(all pairs : 54.6 %)
13,455 games53.2 %(all pairs : 54.6 %)
12,879 games56.7 %(all pairs : 54.6 %)
3,619 games51.8 %(all pairs : 54.6 %)
2,609 games53.6 %(all pairs : 54.6 %)
2,031 games47.7 %(all pairs : 54.6 %)
1,719 games49.8 %(all pairs : 54.6 %)
1,363 games52.7 %(all pairs : 54.6 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.7 %· 4,922 games
All players, card in hand53.3 %· 22,679 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.3 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.8 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy54.7 % · 49,393 games
  • 2 copies53.8 % · 7,425 games
  • 3 copies50.3 % · 851 games
  • 4 copies or more52.5 % · 204 games

Win rate since the set came out (card in hand)

  • First two weeks53.8 % · 13,721 games
  • Next two weeks52.8 % · 6,698 games
  • After that51.5 % · 2,260 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/R · 30 %R/W · 28 %

Played in 7.6% of the decks of the set

Other cards of the same cost and colours

  • Scurry of Gremlins

    25. Scurry of Gremlins

    7.6
  • Breya, Etherium Shaper

    94. Breya, Etherium Shaper

    6.2
  • Aether Revolt

    110. Aether Revolt

    6.0
  • Ashling, Flame Dancer

    144. Ashling, Flame Dancer

    5.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.