Territory Culler

Uncommon · Creature — Eldrazi

Pick rating

6.2GoodRank 105 of 302

Observed strength

56.7%Rank 81 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.2/10).

Why. A 7/5 with reach for five mana is an enormous body that blocks anything, on the ground or in the air. Whenever a land enters under your control (landfall), you look at the top card: if it is a creature, you may take it into your hand.

Risks. It is colourless (devoid) but still needs green mana. With no land drops the ability sits idle, and removal answers it.

In the draft. A good uncommon for green decks, to take fairly high if you are green. An enormous body at this price matters a lot in draft.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.7 %(set average : 56.2 %)
Card in the opening hand55.6 %(set average : 55.6 %)
Card drawn during the game57.5 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +2.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 67.0 %)

Its place in the set

  • Uncommon: rank 35 of 120
  • Colourless: rank 33 of 85
  • Cost 5: rank 7 of 17
  • Average pick: 3.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

18,630 games54.6 %(all pairs : 55.4 %)
13,817 games59.2 %(all pairs : 55.4 %)
11,827 games55.3 %(all pairs : 55.4 %)
8,565 games55.2 %(all pairs : 55.4 %)
7,802 games56.5 %(all pairs : 55.4 %)
2,957 games54.6 %(all pairs : 55.4 %)
2,421 games50.5 %(all pairs : 55.4 %)
2,227 games50.7 %(all pairs : 55.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.2 %· 6,442 games
All players, card in hand56.9 %· 30,690 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.8 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.0 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy55.4 % · 67,043 games
  • 2 copies55.9 % · 5,995 games
  • 3 copies48.4 % · 244 games

Win rate since the set came out (card in hand)

  • First two weeks57.0 % · 18,420 games
  • Next two weeks56.6 % · 8,941 games
  • After that56.9 % · 3,329 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Depth Defiler

    41. Depth Defiler

    7.2
  • Spawn-Gang Commander

    43. Spawn-Gang Commander

    7.2
  • Titans' Vanguard

    45. Titans' Vanguard

    7.1
  • Unfathomable Truths

    141. Unfathomable Truths

    5.7

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.