Hero in Training

Common · Creature — Human Hero

Pick rating

6.6GoodRank 66 of 276

Observed strength

60.5%Rank 26 of 273 by win rate, card in hand · set average: 56.8%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the best commons of the format (6.6/10).

Why. A common 2/2 that draws a card when it enters, and gains you two life if you control another Hero. The card replacement is reliable, and the Hero type fits several effects in the set.

Risks. Its body is small and does not change the board. With no other Hero, the life gain is lost.

In the draft. A good white common, a solid turn-three play once you have your removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game60.5 %(set average : 56.8 %)
Card in the opening hand59.4 %(set average : 55.6 %)
Card drawn during the game61.1 %(set average : 57.5 %)

Gap when it is drawn, against the games where it is not : +3.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)94.0 %(set average : 63.0 %)

Its place in the set

  • Common: rank 4 of 91
  • White: rank 16 of 42
  • Cost 3: rank 23 of 80
  • Average pick: 3.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

50,941 games60.0 %(all pairs : 58.7 %)
23,968 games58.6 %(all pairs : 58.7 %)
14,283 games57.8 %(all pairs : 58.7 %)
11,001 games57.4 %(all pairs : 58.7 %)
3,886 games55.2 %(all pairs : 58.7 %)
2,056 games61.6 %(all pairs : 58.7 %)
2,017 games54.6 %(all pairs : 58.7 %)
2,000 games53.7 %(all pairs : 58.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand58.5 %· 17,578 games
All players, card in hand60.6 %· 63,381 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.1 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)56.3 %(set average : 53.6 %)

Win rate by number of copies in the deck

  • 1 copy57.7 % · 73,771 games
  • 2 copies59.8 % · 30,872 games
  • 3 copies61.8 % · 9,377 games
  • 4 copies or more62.1 % · 2,048 games

Win rate since the set came out (card in hand)

  • First two weeks61.6 % · 41,281 games
  • Next two weeks58.5 % · 19,117 games
  • After that59.5 % · 2,983 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

U/W · 73 %G/W · 64 %

Played in 30% of the decks of the set

Other cards of the same cost and colours

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  • King T'Challa // Black Panther, Hope Enduring

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  • Captain America, Super-Soldier

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  • Captain America, Wings of Freedom

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Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.