Rapturous Moment

Uncommon · Sorcery

Pick rating

4.4WeakRank 214 of 266

Observed strength

53.3%Rank 233 of 319 by win rate, card in hand · set average: 56.3%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.4/10).

Why. Draw three cards, discard two, and add two blue and three red mana. The mana returns almost its whole cost, so this is mostly card filtering.

Risks. Six mana for a sorcery that does nothing to the board, and the mana is wasted if you have nothing to cast. Little tempo.

In the draft. A playable for a blue-red deck packed with instants and sorceries. Otherwise leave it.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.3 %(set average : 56.3 %)
Card in the opening hand49.1 %(set average : 54.9 %)
Card drawn during the game55.7 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +3.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)46.0 %(set average : 63.0 %)

Its place in the set

  • Uncommon: rank 81 of 100
  • Multicolour: rank 63 of 77
  • Cost 6: rank 9 of 12
  • Average pick: 8.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

21,010 games52.5 %(all pairs : 51.8 %)
3,675 games49.0 %(all pairs : 51.8 %)
1,590 games51.8 %(all pairs : 51.8 %)
464 games50.2 %(all pairs : 51.8 %)

splash

190 games44.2 %(all pairs : 51.8 %)
116 games41.4 %(all pairs : 51.8 %)
114 games43.9 %(all pairs : 51.8 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.1 %· 3,089 games
All players, card in hand53.6 %· 13,170 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)54.1 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.5 %(set average : 52.8 %)

Win rate by number of copies in the deck

  • 1 copy51.7 % · 25,389 games
  • 2 copies53.2 % · 1,903 games

Win rate since the set came out (card in hand)

  • First two weeks53.7 % · 7,974 games
  • Next two weeks53.7 % · 3,341 games
  • After that53.2 % · 1,855 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Pterafractyl1,469 games · 44.9 % (instead of 49.2% expected)

Where it is played

R/U · 28 %

Played in 4.6% of the decks of the set

Other cards of the same cost and colours

  • Quandrix, the Proof

    29. Quandrix, the Proof

    7.4
  • Echocasting Symposium

    35. Echocasting Symposium

    7.2
  • Magmablood Archaic

    82. Magmablood Archaic

    6.3
  • Colossus of the Blood Age

    99. Colossus of the Blood Age

    6.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.