Wild Pack Squad
Common · Creature — Human Mercenary
4.2WeakRank 154 of 188
A good playable, but is sometimes cut (4.2/10).
Why. A 2/3 for three that, at the beginning of combat on your turn, gives first strike and vigilance to a creature until end of turn. Your attacker wins most fights against blockers of its size and stays untapped to defend.
Risks. The body is modest and the effect only matters when you have an attacker. It does nothing on the opponent's turn.
In the draft. A playable white common for an attacking deck. Take it late.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
No game statistics for this card yet.
Its place in the set
- Common: rank 49 of 65
- White: rank 22 of 24
- Cost 3: rank 38 of 46
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




