Fangkeeper's Familiar

Rare · Creature — Snake

Pick rating

7.4Very goodRank 31 of 271

Observed strength

61.0%Rank 17 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good rare of the format (7.4/10).

Why. A 3/3 with flash for four mana, and a choice when it enters: gain 3 life and surveil 3, destroy target enchantment, or counter target creature spell. It can be played as a surprise and adapts to the situation.

Risks. Three colours (black, green and blue). Countering a spell means keeping four mana open at the right time, and the other modes are modest.

In the draft. A good card for a black-green-blue deck. Take it at a fair price; it is useful even without a specific target.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game61.0 %(set average : 56.0 %)
Card in the opening hand58.8 %(set average : 54.9 %)
Card drawn during the game62.3 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +9.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 65.0 %)

Its place in the set

  • Rare: rank 18 of 60
  • Multicolour: rank 13 of 66
  • Cost 4: rank 5 of 44
  • Average pick: 2.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

15,535 games56.5 %(all pairs : 56.4 %)
3,303 games56.8 %(all pairs : 56.4 %)
2,968 games57.3 %(all pairs : 56.4 %)

splash

2,111 games53.4 %(all pairs : 56.4 %)
1,655 games57.9 %(all pairs : 56.4 %)

splash

1,618 games57.4 %(all pairs : 56.4 %)
627 games54.7 %(all pairs : 56.4 %)

splash

611 games55.8 %(all pairs : 56.4 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand60.7 %· 3,192 games
All players, card in hand60.9 %· 13,764 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.0 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.8 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy56.2 % · 27,188 games
  • 2 copies59.5 % · 1,909 games

Win rate since the set came out (card in hand)

  • First two weeks60.8 % · 8,053 games
  • Next two weeks60.5 % · 4,064 games
  • After that62.5 % · 1,647 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Revival of the Ancestors

    19. Revival of the Ancestors

    7.9
  • Neriv, Heart of the Storm

    25. Neriv, Heart of the Storm

    7.6
  • Scavenger Regent // Exude Toxin

    27. Scavenger Regent // Exude Toxin

    7.5
  • Eshki Dragonclaw

    30. Eshki Dragonclaw

    7.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.