Eshki Dragonclaw

Rare · Legendary Creature — Human Warrior

Pick rating

7.4Very goodRank 30 of 271

Observed strength

60.7%Rank 19 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good rare of the format (7.4/10).

Why. A 4/4 with vigilance, trample and ward 1 for four mana. At the beginning of combat on your turn, if you have cast both a creature spell and a noncreature spell this turn, it draws a card and gets two +1/+1 counters.

Risks. Three colours (green, blue and red). Its bonus requires casting two kinds of spells in the same turn before combat, which does not always happen.

In the draft. A good body for green-blue-red decks. Take it at a fair price and look for noncreature spells to trigger its bonus.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game60.7 %(set average : 56.0 %)
Card in the opening hand59.4 %(set average : 54.9 %)
Card drawn during the game61.4 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +9.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 65.0 %)

Its place in the set

  • Rare: rank 17 of 60
  • Multicolour: rank 12 of 66
  • Cost 4: rank 4 of 44
  • Average pick: 2.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

17,632 games56.8 %(all pairs : 56.1 %)
3,118 games55.3 %(all pairs : 56.1 %)

splash

2,797 games56.3 %(all pairs : 56.1 %)
2,134 games53.3 %(all pairs : 56.1 %)
1,740 games56.8 %(all pairs : 56.1 %)
1,731 games53.7 %(all pairs : 56.1 %)

splash

1,659 games55.5 %(all pairs : 56.1 %)

splash

674 games55.6 %(all pairs : 56.1 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand60.8 %· 3,630 games
All players, card in hand61.1 %· 15,056 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.9 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.2 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy56.0 % · 30,579 games
  • 2 copies58.1 % · 1,658 games

Win rate since the set came out (card in hand)

  • First two weeks60.9 % · 8,943 games
  • Next two weeks61.4 % · 4,479 games
  • After that61.4 % · 1,634 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Revival of the Ancestors

    19. Revival of the Ancestors

    7.9
  • Neriv, Heart of the Storm

    25. Neriv, Heart of the Storm

    7.6
  • Fangkeeper's Familiar

    31. Fangkeeper's Familiar

    7.4
  • Magmatic Hellkite

    32. Magmatic Hellkite

    7.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.