Rite of Renewal

Uncommon · Sorcery

Pick rating

4.0WeakRank 239 of 271

Observed strength

53.3%Rank 212 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.0/10).

Why. A value sorcery that returns up to two permanent cards from your graveyard to your hand, while a target player shuffles up to four cards from their graveyard into their library. In a long game it replaces cards you lost.

Risks. Four mana to change nothing on the battlefield the turn you cast it. It is slow against aggression and nearly useless with an empty graveyard.

In the draft. A late-pack playable for green value decks. Do not take it before your creatures and removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.3 %(set average : 56.0 %)
Card in the opening hand48.4 %(set average : 54.9 %)
Card drawn during the game56.3 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +1.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)31.0 %(set average : 65.0 %)

Its place in the set

  • Uncommon: rank 89 of 100
  • Green: rank 31 of 34
  • Cost 4: rank 36 of 44
  • Average pick: 10.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

6,042 games52.6 %(all pairs : 52.3 %)
4,022 games52.9 %(all pairs : 52.3 %)
1,943 games50.5 %(all pairs : 52.3 %)
1,784 games53.4 %(all pairs : 52.3 %)
1,007 games52.5 %(all pairs : 52.3 %)
814 games49.6 %(all pairs : 52.3 %)
779 games53.9 %(all pairs : 52.3 %)
534 games50.0 %(all pairs : 52.3 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.2 %· 1,600 games
All players, card in hand52.4 %· 7,792 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.3 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.2 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy52.4 % · 17,510 games
  • 2 copies46.3 % · 348 games

Win rate since the set came out (card in hand)

  • First two weeks52.1 % · 5,016 games
  • Next two weeks52.9 % · 1,988 games
  • After that53.2 % · 788 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Revival of the Ancestors

    19. Revival of the Ancestors

    7.9
  • Eshki Dragonclaw

    30. Eshki Dragonclaw

    7.4
  • Fangkeeper's Familiar

    31. Fangkeeper's Familiar

    7.4
  • Lasyd Prowler

    37. Lasyd Prowler

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.