Narset's Rebuke
Common · Instant
4.4WeakRank 216 of 271
55.5%Rank 132 of 274 by win rate, card in hand · set average: 56.0%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
It wins more than its rating suggests.
Why this gap?
The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.
A good playable, but is sometimes cut (4.4/10).
Why. A five-mana instant that deals 5 damage to a creature, exiles it if it would die, and adds one blue, one red and one white mana. You can follow it with another spell the same turn.
Risks. Five mana is expensive for removal, and the mana you gain only matters if you have something to cast with it. It will not kill the very biggest creatures.
In the draft. A solid removal for a three-colour red deck, especially blue-white-red. Take it as a supplement, not as your first removal.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +2.5 win-rate points
Its place in the set
- Common: rank 60 of 91
- Red: rank 27 of 34
- Cost 5: rank 26 of 32
- Average pick: 8.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy54.8 % · 84,837 games
- 2 copies54.6 % · 16,707 games
- 3 copies55.0 % · 1,463 games
- 4 copies or more54.0 % · 126 games
Win rate since the set came out (card in hand)
- First two weeks55.8 % · 30,341 games
- Next two weeks55.7 % · 14,535 games
- After that56.0 % · 4,935 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Heritage Reclamation1,894 games · 54.1 % (instead of 50.9% expected)
- Jade-Cast Sentinel2,054 games · 54.6 % (instead of 51.8% expected)
- Watcher of the Wayside1,296 games · 55.3 % (instead of 53.2% expected)
- Highspire Bell-Ringer8,293 games · 52.6 % (instead of 50.9% expected)
Cards it wins less with
- Teval, Arbiter of Virtue1,251 games · 51.6 % (instead of 55.8% expected)
- Wail of War1,331 games · 50.1 % (instead of 53.2% expected)
- Kishla Village1,915 games · 51.6 % (instead of 54.5% expected)
Where it is played
R/U · 59 %R/W · 52 %
Played in 19% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




