Sibsig Appraiser
Common · Creature — Zombie Advisor
6.7GoodRank 59 of 271
59.1%Rank 33 of 274 by win rate, card in hand · set average: 56.0%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the best commons of the format (6.7/10).
Why. A 2/1 for three mana that sorts your cards: when it enters, you look at the top two cards, put one in your hand and the other in your graveyard. A good selection tool for a blue deck.
Risks. A 2/1 for three mana is a small body. The effect is fine, but it does not swing a game by itself.
In the draft. A good blue common for a control or midrange deck. Take it after the removal spells and the better creatures.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +5.6 win-rate points
Its place in the set
- Common: rank 2 of 91
- Blue: rank 7 of 34
- Cost 3: rank 17 of 60
- Average pick: 4.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy55.4 % · 111,527 games
- 2 copies57.1 % · 47,566 games
- 3 copies58.1 % · 12,639 games
- 4 copies or more60.3 % · 2,824 games
Win rate since the set came out (card in hand)
- First two weeks59.3 % · 59,212 games
- Next two weeks58.2 % · 27,650 games
- After that58.7 % · 10,201 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Ugin, Eye of the Storms6,080 games · 62.7 % (instead of 60.2% expected)
- Stormscale Scion4,463 games · 56.5 % (instead of 54.5% expected)
- Stillness in Motion267 games · 49.8 % (instead of 47.9% expected)
Cards it wins less with
- Fire-Rim Form1,322 games · 48.4 % (instead of 55.9% expected)
- Barrensteppe Siege1,291 games · 46.8 % (instead of 53.4% expected)
Where it is played
R/U · 65 %B/U · 59 %
Played in 31% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




