The Legend of Yangchen // Avatar Yangchen

Mythic · Enchantment — Saga // Legendary Creature — Avatar

Pick rating

8.9BombRank 5 of 281

Observed strength

65.9%Rank 5 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the 10 best cards of the set (8.9/10).

Why. Chapter I exiles two opposing permanents with mana value 3 or greater: the one you choose, then one the opponent picks among their own. Chapter II is optional and draws three cards for each player, then the Avatar is a flier that exiles other nonland permanents with Airbend.

Risks. Five mana, and the opponent picks their own exiled permanent, so it is their least valuable. If you use chapter II they draw as many cards as you, and the creature only arrives on the third chapter.

In the draft. A bomb for white decks. Take it very high; chapter II is optional, so only use it when you benefit more from the draw.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game65.9 %(set average : 56.2 %)
Card in the opening hand65.4 %(set average : 55.4 %)
Card drawn during the game66.2 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +11.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 61.0 %)

Its place in the set

  • Mythic: rank 4 of 20
  • White: rank 1 of 40
  • Cost 5: rank 1 of 29
  • Average pick: 1.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

5,315 games61.2 %(all pairs : 60.1 %)
3,414 games60.6 %(all pairs : 60.1 %)
3,252 games60.6 %(all pairs : 60.1 %)
2,745 games60.0 %(all pairs : 60.1 %)
903 games65.6 %(all pairs : 60.1 %)
827 games57.2 %(all pairs : 60.1 %)
571 games57.6 %(all pairs : 60.1 %)
479 games58.5 %(all pairs : 60.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand64.8 %· 2,428 games
All players, card in hand66.2 %· 8,553 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)63.3 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)56.9 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy60.0 % · 19,547 games
  • 2 copies61.4 % · 407 games

Win rate since the set came out (card in hand)

  • First two weeks65.8 % · 4,391 games
  • Next two weeks66.3 % · 2,381 games
  • After that66.8 % · 1,781 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Aang, at the Crossroads // Aang, Destined Savior

    27. Aang, at the Crossroads // Aang, Destined Savior

    7.5
  • Katara, Water Tribe's Hope

    32. Katara, Water Tribe's Hope

    7.4
  • Gather the White Lotus

    55. Gather the White Lotus

    6.8
  • Jet, Freedom Fighter

    87. Jet, Freedom Fighter

    6.3

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.