Misty Palms Oasis

Common · Land

Pick rating

5.2PlayableRank 168 of 281

Observed strength

55.8%Rank 123 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.2/10).

Why. A white-black dual land that enters tapped and can be sacrificed, for four mana and by tapping it, to draw a card. It fixes your colours and guards against flood late.

Risks. It enters tapped, which costs tempo, and it only has value in a white or black deck.

In the draft. Play it in a white-black deck or with a splash of one of those colours. Take it fairly late: good fixing, not a priority.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.8 %(set average : 56.2 %)
Card in the opening hand56.8 %(set average : 55.4 %)
Card drawn during the game55.1 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +1.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)52.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 39 of 91
  • Colourless: rank 14 of 31
  • Cost 0: rank 8 of 19
  • Average pick: 9.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

17,160 games56.6 %(all pairs : 55.2 %)
4,657 games56.9 %(all pairs : 55.2 %)
4,066 games54.7 %(all pairs : 55.2 %)
2,442 games55.5 %(all pairs : 55.2 %)
2,067 games53.1 %(all pairs : 55.2 %)
1,789 games56.0 %(all pairs : 55.2 %)
1,572 games48.4 %(all pairs : 55.2 %)
1,418 games53.0 %(all pairs : 55.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.5 %· 5,668 games
All players, card in hand55.9 %· 19,872 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.0 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.4 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy55.2 % · 37,429 games
  • 2 copies54.7 % · 5,160 games

Win rate since the set came out (card in hand)

  • First two weeks55.7 % · 9,851 games
  • Next two weeks55.4 % · 5,667 games
  • After that56.7 % · 4,354 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Abandoned Air Temple

    30. Abandoned Air Temple

    7.4
  • Ba Sing Se

    44. Ba Sing Se

    7.0
  • Secret Tunnel

    61. Secret Tunnel

    6.7
  • Realm of Koh

    75. Realm of Koh

    6.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.