Messenger Hawk

Common · Creature — Bird Scout

Pick rating

6.0PlayableRank 106 of 281

Observed strength

57.6%Rank 71 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.0/10).

Why. A three-mana flyer that makes a Clue token on arrival: immediate value and a body in the air to chip in and block opposing flyers. When you have drawn two cards in a turn it becomes a 3/2, which the Clue can enable on your turn.

Risks. A 1/2 is fragile and hits for little. The bonus needs two draws in a turn, which is not reliable. It can be paid with blue or black mana.

In the draft. A good common for blue or black decks that want value. Take it mid-pack; it fills the curve in tempo or control decks.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.6 %(set average : 56.2 %)
Card in the opening hand55.7 %(set average : 55.4 %)
Card drawn during the game58.7 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +2.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 8 of 91
  • Multicolour: rank 27 of 51
  • Cost 3: rank 24 of 64
  • Average pick: 5.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

38,590 games57.1 %(all pairs : 56.5 %)
29,612 games57.4 %(all pairs : 56.5 %)

splash

16,365 games57.7 %(all pairs : 56.5 %)

splash

13,028 games57.1 %(all pairs : 56.5 %)

splash

6,890 games54.8 %(all pairs : 56.5 %)

splash

6,333 games54.4 %(all pairs : 56.5 %)

splash

5,828 games57.0 %(all pairs : 56.5 %)

splash

5,041 games54.2 %(all pairs : 56.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.9 %· 23,848 games
All players, card in hand57.5 %· 78,052 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.7 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.3 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy56.1 % · 98,228 games
  • 2 copies57.0 % · 35,811 games
  • 3 copies58.2 % · 8,233 games
  • 4 copies or more58.8 % · 1,634 games

Win rate since the set came out (card in hand)

  • First two weeks57.7 % · 39,017 games
  • Next two weeks56.7 % · 22,340 games
  • After that57.9 % · 16,695 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins less with

Where it is played

B/U · 64 %R/U · 47 %

Played in 25% of the decks of the set

Other cards of the same cost and colours

  • Aang, Swift Savior // Aang and La, Ocean's Fury

    11. Aang, Swift Savior // Aang and La, Ocean's Fury

    8.5
  • Raven Eagle

    15. Raven Eagle

    8.2
  • Ty Lee, Chi Blocker

    26. Ty Lee, Chi Blocker

    7.6
  • Invasion Submersible

    28. Invasion Submersible

    7.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.