Aang, Swift Savior // Aang and La, Ocean's Fury

Rare · Legendary Creature — Human Avatar Ally // Legendary Creature — Avatar Spirit Ally

Pick rating

8.5BombRank 11 of 281

Observed strength

64.8%Rank 8 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the very best rares of the format (8.5/10).

Why. A three-drop with flash and flying that exiles another creature or a spell with Airbend. Excellent tempo: you delay an opposing threat or put one of your own out of harm's way. At eight mana, Waterbend transforms it and every attack boosts your tapped creatures.

Risks. You need white and blue on turn 3. The opponent can recast the exiled card for two mana, so it is a tempo gain more than a removal.

In the draft. A very good pick for white-blue decks; take it right after the strongest cards. Outside those colors it loses almost all of its value.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game64.8 %(set average : 56.2 %)
Card in the opening hand63.5 %(set average : 55.4 %)
Card drawn during the game65.7 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +11.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)88.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 2 of 60
  • Multicolour: rank 2 of 51
  • Cost 3: rank 1 of 64
  • Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

14,551 games60.6 %(all pairs : 59.2 %)
2,505 games58.0 %(all pairs : 59.2 %)
2,108 games58.4 %(all pairs : 59.2 %)

splash

1,941 games58.5 %(all pairs : 59.2 %)

splash

1,532 games59.9 %(all pairs : 59.2 %)

splash

1,530 games57.0 %(all pairs : 59.2 %)

splash

1,459 games56.3 %(all pairs : 59.2 %)
1,282 games59.0 %(all pairs : 59.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand65.1 %· 4,260 games
All players, card in hand65.4 %· 14,696 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)62.3 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)56.1 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy59.0 % · 30,718 games
  • 2 copies64.8 % · 1,223 games

Win rate since the set came out (card in hand)

  • First two weeks65.7 % · 7,436 games
  • Next two weeks66.0 % · 4,253 games
  • After that63.8 % · 3,007 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Suki, Courageous Rescuer

    17. Suki, Courageous Rescuer

    8.1
  • Earth Kingdom Jailer

    25. Earth Kingdom Jailer

    7.6
  • Ty Lee, Chi Blocker

    26. Ty Lee, Chi Blocker

    7.6
  • Invasion Submersible

    28. Invasion Submersible

    7.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.