The Last Agni Kai
Rare · Instant
2.0WeakRank 274 of 281
49.4%Rank 269 of 279 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Not good filler and often gets cut (2.0/10).
Why. A two-mana instant fight: your creature fights an opposing creature. If the opposing creature takes excess damage, you add that much red mana, and unspent red mana stays until end of turn. Cheap, conditional removal.
Risks. You need a creature bigger than the target, otherwise yours can die for nothing. A response that kills your creature makes the fight fizzle.
In the draft. Playable in a red deck with big bodies, but risky. Take it late, after more direct removal.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : -2.9 win-rate points
Its place in the set
- Rare: rank 59 of 60
- Red: rank 40 of 40
- Cost 2: rank 73 of 74
- Average pick: 5.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy52.0 % · 9,031 games
- 2 copies51.5 % · 365 games
Win rate since the set came out (card in hand)
- First two weeks49.7 % · 2,398 games
- Next two weeks49.1 % · 957 games
- After that51.5 % · 602 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Bumi, Unleashed490 games · 59.0 % (instead of 53.8% expected)
- Cycle of Renewal970 games · 52.2 % (instead of 48.2% expected)
- Earthbender Ascension506 games · 57.7 % (instead of 54.0% expected)
- Foggy Swamp Vinebender648 games · 53.7 % (instead of 50.1% expected)
Cards it wins less with
- Messenger Hawk867 games · 47.3 % (instead of 52.5% expected)
- Iguana Parrot700 games · 46.0 % (instead of 50.2% expected)
- Accumulate Wisdom553 games · 48.3 % (instead of 51.6% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




