Water Tribe Rallier

Uncommon · Creature — Human Soldier Ally

Pick rating

7.2Very goodRank 37 of 281

Observed strength

59.6%Rank 37 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (7.2/10).

Why. A 2/2 for two that turns into a late-game engine: its waterbend ability looks at the top four cards and lets you take a creature with power 3 or less. It can be repeated as often as you can pay.

Risks. Five mana per activation, even paid by tapping creatures and artifacts, is a lot. It only finds creatures with power 3 or less, and the lone 2/2 dies quickly.

In the draft. A good pick for white decks full of creatures. It fills your turn-two slot and keeps you from running out of cards later.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game59.6 %(set average : 56.2 %)
Card in the opening hand59.8 %(set average : 55.4 %)
Card drawn during the game59.4 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +3.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 7 of 110
  • White: rank 9 of 40
  • Cost 2: rank 7 of 74
  • Average pick: 3.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

20,101 games58.0 %(all pairs : 58.2 %)
12,701 games59.5 %(all pairs : 58.2 %)
12,210 games59.1 %(all pairs : 58.2 %)
8,499 games57.5 %(all pairs : 58.2 %)
4,346 games63.2 %(all pairs : 58.2 %)
2,769 games54.3 %(all pairs : 58.2 %)
1,580 games56.2 %(all pairs : 58.2 %)
1,468 games56.4 %(all pairs : 58.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand58.1 %· 9,038 games
All players, card in hand59.7 %· 31,536 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.7 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)54.8 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy58.0 % · 59,166 games
  • 2 copies59.6 % · 8,154 games
  • 3 copies61.6 % · 706 games

Win rate since the set came out (card in hand)

  • First two weeks60.6 % · 16,896 games
  • Next two weeks58.6 % · 8,587 games
  • After that58.6 % · 6,053 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/W · 30 %G/W · 28 %

Played in 11% of the decks of the set

Other cards of the same cost and colours

  • United Front

    9. United Front

    8.6
  • South Pole Voyager

    19. South Pole Voyager

    7.9
  • Earth King's Lieutenant

    20. Earth King's Lieutenant

    7.8
  • Tolls of War

    59. Tolls of War

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.