Banishing Light

Common · Enchantment

Pick rating

5.2PlayableRank 152 of 261

Observed strength

55.8%Rank 137 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.2/10).

Why. A versatile three-mana removal: it exiles any nonland permanent an opponent controls. It handles creatures, but also artifacts and enchantments.

Risks. It's an enchantment: if the opponent destroys it, the target returns. It only comes down at sorcery speed, so it can't answer a threat mid-combat.

In the draft. A solid removal for any white deck. Take it like a good common removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.8 %(set average : 56.0 %)
Card in the opening hand54.0 %(set average : 55.0 %)
Card drawn during the game57.0 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +1.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)89.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 10 of 81
  • White: rank 26 of 40
  • Cost 3: rank 37 of 65
  • Average pick: 4.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

63,606 games56.1 %(all pairs : 55.0 %)
48,429 games55.5 %(all pairs : 55.0 %)
40,925 games54.6 %(all pairs : 55.0 %)
16,382 games53.1 %(all pairs : 55.0 %)
3,101 games61.9 %(all pairs : 55.0 %)
3,033 games53.1 %(all pairs : 55.0 %)
3,027 games51.2 %(all pairs : 55.0 %)
1,966 games46.6 %(all pairs : 55.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.9 %· 16,373 games
All players, card in hand55.6 %· 87,411 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.2 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.9 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy54.9 % · 135,809 games
  • 2 copies55.3 % · 41,817 games
  • 3 copies56.3 % · 7,866 games
  • 4 copies or more55.0 % · 1,041 games

Win rate since the set came out (card in hand)

  • First two weeks55.9 % · 55,902 games
  • Next two weeks55.1 % · 22,492 games
  • After that55.4 % · 9,017 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/W · 54 %U/W · 54 %

Played in 20% of the decks of the set

Other cards of the same cost and colours

  • Mabel, Heir to Cragflame

    12. Mabel, Heir to Cragflame

    8.3
  • Caretaker's Talent

    13. Caretaker's Talent

    8.3
  • Zoraline, Cosmos Caller

    14. Zoraline, Cosmos Caller

    8.2
  • Hop to It

    42. Hop to It

    7.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.