Moonstone Harbinger

Uncommon · Creature — Bat Warrior

Pick rating

5.6PlayableRank 129 of 261

Observed strength

56.2%Rank 122 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A three-mana black 1/3 with flying and deathtouch: it blocks almost anything in the air and kills what it touches. When you gain or lose life during your turn, your Bats get +1/+0 and deathtouch until end of turn.

Risks. With 1 power, it deals little damage to the opponent. Its bonus relies on life gain or loss during your turn.

In the draft. A very good blocker for a black deck, particularly white-black with Bats. Take it as solid defense.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.2 %(set average : 56.0 %)
Card in the opening hand55.1 %(set average : 55.0 %)
Card drawn during the game57.1 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +3.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)72.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 50 of 100
  • Black: rank 24 of 40
  • Cost 3: rank 29 of 65
  • Average pick: 5.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

37,013 games55.5 %(all pairs : 54.5 %)
11,252 games53.7 %(all pairs : 54.5 %)
6,515 games53.8 %(all pairs : 54.5 %)
5,102 games52.6 %(all pairs : 54.5 %)
918 games52.2 %(all pairs : 54.5 %)
531 games56.9 %(all pairs : 54.5 %)
509 games47.7 %(all pairs : 54.5 %)
507 games47.9 %(all pairs : 54.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.6 %· 5,635 games
All players, card in hand56.1 %· 28,738 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.2 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.8 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy54.4 % · 51,885 games
  • 2 copies54.5 % · 9,852 games
  • 3 copies59.0 % · 1,222 games
  • 4 copies or more61.6 % · 164 games

Win rate since the set came out (card in hand)

  • First two weeks56.6 % · 16,998 games
  • Next two weeks55.7 % · 8,322 games
  • After that55.1 % · 3,418 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/W · 45 %

Played in 6.8% of the decks of the set

Other cards of the same cost and colours

  • Zoraline, Cosmos Caller

    14. Zoraline, Cosmos Caller

    8.2
  • Camellia, the Seedmiser

    19. Camellia, the Seedmiser

    7.8
  • Glarb, Calamity's Augur

    20. Glarb, Calamity's Augur

    7.7
  • Darkstar Augur

    21. Darkstar Augur

    7.7

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.