Shoreline Looter

Uncommon · Creature — Rat Rogue

Pick rating

6.9GoodRank 49 of 261

Observed strength

60.4%Rank 26 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (6.9/10).

Why. A two-mana 1/1 that can't be blocked: it connects every turn and draws a card. Threshold removes the discard once your graveyard is full, so it gets better as the game goes on.

Risks. A 1/1 blocks poorly and dies to everything. While the graveyard is small you must discard a card after drawing.

In the draft. A very good blue uncommon for tempo or value decks. Worth taking fairly high, and easy to cast early.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game60.4 %(set average : 56.0 %)
Card in the opening hand61.9 %(set average : 55.0 %)
Card drawn during the game59.4 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +8.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)81.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 8 of 100
  • Blue: rank 7 of 41
  • Cost 2: rank 19 of 82
  • Average pick: 4.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

31,194 games56.4 %(all pairs : 55.4 %)
27,501 games56.2 %(all pairs : 55.4 %)
11,670 games53.5 %(all pairs : 55.4 %)
10,281 games54.3 %(all pairs : 55.4 %)
3,395 games55.3 %(all pairs : 55.4 %)
1,240 games50.3 %(all pairs : 55.4 %)
947 games52.8 %(all pairs : 55.4 %)
865 games52.0 %(all pairs : 55.4 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand58.9 %· 11,663 games
All players, card in hand59.7 %· 45,985 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.9 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.9 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy55.0 % · 70,423 games
  • 2 copies56.8 % · 16,321 games
  • 3 copies59.2 % · 2,648 games
  • 4 copies or more56.4 % · 275 games

Win rate since the set came out (card in hand)

  • First two weeks59.4 % · 25,605 games
  • Next two weeks59.5 % · 14,030 games
  • After that61.1 % · 6,350 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/U · 47 %R/U · 38 %

Played in 9.6% of the decks of the set

Other cards of the same cost and colours

  • Kitsa, Otterball Elite

    22. Kitsa, Otterball Elite

    7.6
  • Azure Beastbinder

    40. Azure Beastbinder

    7.0
  • Thundertrap Trainer

    48. Thundertrap Trainer

    7.0
  • Dour Port-Mage

    74. Dour Port-Mage

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.