Shrike Force

Uncommon · Creature — Bird Knight

Pick rating

5.6PlayableRank 132 of 261

Observed strength

55.5%Rank 144 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A three-mana white 1/3 with flying, double strike and vigilance. It deals 2 damage per attack, attacks without exposing you and blocks small creatures well.

Risks. Three toughness is still fragile, and any counter or aura on it is risky. Against bigger flyers it loses its edge.

In the draft. A good choice for any white deck, especially with pump spells or counters. Take it over ordinary white creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.5 %(set average : 56.0 %)
Card in the opening hand55.8 %(set average : 55.0 %)
Card drawn during the game55.4 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +1.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)80.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 53 of 100
  • White: rank 22 of 40
  • Cost 3: rank 30 of 65
  • Average pick: 4.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

21,003 games56.3 %(all pairs : 54.9 %)
17,541 games54.5 %(all pairs : 54.9 %)
15,243 games55.0 %(all pairs : 54.9 %)
8,533 games52.9 %(all pairs : 54.9 %)
1,399 games60.5 %(all pairs : 54.9 %)
923 games49.7 %(all pairs : 54.9 %)
676 games50.7 %(all pairs : 54.9 %)
547 games49.0 %(all pairs : 54.9 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.8 %· 5,424 games
All players, card in hand55.5 %· 28,775 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.6 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.2 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy54.7 % · 58,598 games
  • 2 copies56.1 % · 7,583 games
  • 3 copies54.8 % · 602 games

Win rate since the set came out (card in hand)

  • First two weeks55.4 % · 17,855 games
  • Next two weeks55.2 % · 7,735 games
  • After that56.8 % · 3,185 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

U/W · 28 %

Played in 7.2% of the decks of the set

Other cards of the same cost and colours

  • Mabel, Heir to Cragflame

    12. Mabel, Heir to Cragflame

    8.3
  • Caretaker's Talent

    13. Caretaker's Talent

    8.3
  • Zoraline, Cosmos Caller

    14. Zoraline, Cosmos Caller

    8.2
  • Hop to It

    42. Hop to It

    7.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.