District Mascot

Rare · Creature — Dog Mount

Pick rating

7.6Very goodRank 22 of 271

Observed strength

58.4%Rank 45 of 273 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the very best rares of the format (7.6/10).

Why. A one-mana green 1/1 that grows by attacking while saddled and can destroy an artifact by removing two counters. Saddle 1 is paid by any other creature with power 1 or more, and the artifact destruction is a good backup plan.

Risks. It enters with a single counter, so to destroy an artifact it must first grow by attacking saddled. Without opposing artifacts the ability is dead.

In the draft. A decent playable in green, a mid-pack pick. A good choice if you see many artifacts across the table.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.4 %(set average : 55.7 %)
Card in the opening hand63.8 %(set average : 54.9 %)
Card drawn during the game54.3 %(set average : 56.3 %)

Gap when it is drawn, against the games where it is not : +3.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)89.0 %(set average : 63.0 %)

Its place in the set

  • Rare: rank 11 of 60
  • Green: rank 6 of 37
  • Cost 1: rank 2 of 29
  • Average pick: 2.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

12,359 games56.8 %(all pairs : 56.7 %)
9,728 games57.9 %(all pairs : 56.7 %)
7,332 games56.9 %(all pairs : 56.7 %)
6,776 games57.0 %(all pairs : 56.7 %)
1,526 games55.8 %(all pairs : 56.7 %)
1,077 games53.1 %(all pairs : 56.7 %)
947 games51.8 %(all pairs : 56.7 %)
720 games51.4 %(all pairs : 56.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand57.5 %· 3,170 games
All players, card in hand58.2 %· 18,009 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.6 %(set average : 57.7 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.7 %(set average : 52.2 %)

Win rate by number of copies in the deck

  • 1 copy56.7 % · 40,929 games
  • 2 copies56.5 % · 1,421 games

Win rate since the set came out (card in hand)

  • First two weeks58.5 % · 10,873 games
  • Next two weeks57.8 % · 5,235 games
  • After that57.7 % · 1,901 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Plow Through

    76. Plow Through

    6.4
  • Stampeding Scurryfoot

    83. Stampeding Scurryfoot

    6.3
  • Molt Tender

    93. Molt Tender

    6.2
  • Defend the Rider

    100. Defend the Rider

    6.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.