Living Phone

Common · Artifact Creature — Toy

Pick rating

4.1WeakRank 232 of 271

Observed strength

51.2%Rank 242 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.1/10).

Why. A 2/1 that replaces itself when it dies: you look at the top five cards of your library and may take a creature with power 2 or less. It trades well with an opposing creature and hands you a body back.

Risks. Three mana for a 2/1 is weak, and the search can whiff if no creature with power 2 or less is on top. No value if it is exiled.

In the draft. Filler for a white deck with small creatures. Take it at a late pick.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.2 %(set average : 55.9 %)
Card in the opening hand50.2 %(set average : 55.0 %)
Card drawn during the game51.9 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : -3.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)15.0 %(set average : 62.0 %)

Its place in the set

  • Common: rank 76 of 91
  • White: rank 36 of 41
  • Cost 3: rank 50 of 57
  • Average pick: 10.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

25,381 games54.6 %(all pairs : 53.4 %)
7,193 games53.6 %(all pairs : 53.4 %)
3,914 games50.1 %(all pairs : 53.4 %)
3,432 games50.5 %(all pairs : 53.4 %)
410 games44.9 %(all pairs : 53.4 %)
396 games55.6 %(all pairs : 53.4 %)
335 games47.5 %(all pairs : 53.4 %)
322 games46.6 %(all pairs : 53.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand51.0 %· 2,992 games
All players, card in hand51.5 %· 18,808 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.7 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.2 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy53.6 % · 32,903 games
  • 2 copies52.8 % · 7,891 games
  • 3 copies51.7 % · 1,214 games
  • 4 copies or more51.0 % · 145 games

Win rate since the set came out (card in hand)

  • First two weeks51.7 % · 12,871 games
  • Next two weeks50.8 % · 4,489 games
  • After that52.3 % · 1,448 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/W · 28 %

Played in 4.3% of the decks of the set

Other cards of the same cost and colours

  • Unidentified Hovership

    19. Unidentified Hovership

    7.9
  • Toby, Beastie Befriender

    20. Toby, Beastie Befriender

    7.8
  • Enduring Innocence

    27. Enduring Innocence

    7.5
  • Split Up

    58. Split Up

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.