Flaring Cinder

Common · Creature — Elemental Sorcerer

Pick rating

5.0PlayableRank 173 of 264

Observed strength

55.2%Rank 134 of 264 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.0/10).

Why. A hybrid 3/2 for three mana that smooths your hand: on enter, and whenever you cast a spell with mana value four or greater, you may discard a card to draw one. It turns extra lands into spells.

Risks. The body is small, and the looting needs discards you do not always want to make. Few expensive spells in the deck means few triggers.

In the draft. A decent support card, playable in blue or red thanks to the hybrid cost. Take it when nothing stronger is available.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.2 %(set average : 55.7 %)
Card in the opening hand53.6 %(set average : 54.5 %)
Card drawn during the game56.2 %(set average : 56.5 %)

Gap when it is drawn, against the games where it is not : +2.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)60.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 24 of 81
  • Multicolour: rank 37 of 49
  • Cost 3: rank 44 of 66
  • Average pick: 8.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

52,330 games56.0 %(all pairs : 54.7 %)
7,626 games52.5 %(all pairs : 54.7 %)
3,969 games53.8 %(all pairs : 54.7 %)

splash

2,655 games51.2 %(all pairs : 54.7 %)
2,530 games51.8 %(all pairs : 54.7 %)

splash

1,477 games53.1 %(all pairs : 54.7 %)

splash

1,403 games52.0 %(all pairs : 54.7 %)

splash

1,267 games52.5 %(all pairs : 54.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.2 %· 10,341 games
All players, card in hand55.6 %· 40,926 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.4 %(set average : 57.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.9 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy54.3 % · 55,167 games
  • 2 copies55.5 % · 19,810 games
  • 3 copies54.9 % · 3,267 games
  • 4 copies or more56.4 % · 408 games

Win rate since the set came out (card in hand)

  • First two weeks55.3 % · 26,480 games
  • Next two weeks56.1 % · 10,444 games
  • After that56.2 % · 4,002 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/U · 64 %G/R · 31 %

Played in 15% of the decks of the set

Other cards of the same cost and colours

  • Eclipsed Merrow

    34. Eclipsed Merrow

    7.3
  • Oko, Lorwyn Liege // Oko, Shadowmoor Scion

    38. Oko, Lorwyn Liege // Oko, Shadowmoor Scion

    7.2
  • Sygg's Command

    48. Sygg's Command

    7.0
  • Glen Elendra Guardian

    57. Glen Elendra Guardian

    6.7

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.