Gilt-Leaf's Embrace

Common · Enchantment — Aura

Pick rating

4.8WeakRank 182 of 264

Observed strength

54.9%Rank 144 of 264 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.8/10).

Why. A green Aura with flash: the creature gets +2/+0 for as long as the Aura stays, plus trample and indestructible until end of turn. In combat it wins a trade and can blank damage-based or destroy removal.

Risks. Like any Aura, it can cost you two cards if the opponent responds with removal. It does nothing without a creature.

In the draft. A good combat trick for a green, black-green or white-green deck. Take it mid-list, not ahead of your creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.9 %(set average : 55.7 %)
Card in the opening hand52.9 %(set average : 54.5 %)
Card drawn during the game56.3 %(set average : 56.5 %)

Gap when it is drawn, against the games where it is not : +0.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)43.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 29 of 81
  • Green: rank 31 of 40
  • Cost 3: rank 45 of 66
  • Average pick: 9.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

31,558 games55.7 %(all pairs : 55.2 %)
19,222 games55.9 %(all pairs : 55.2 %)
1,320 games50.8 %(all pairs : 55.2 %)
1,291 games52.4 %(all pairs : 55.2 %)
704 games47.9 %(all pairs : 55.2 %)
461 games51.6 %(all pairs : 55.2 %)
457 games46.6 %(all pairs : 55.2 %)
454 games48.5 %(all pairs : 55.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.3 %· 6,091 games
All players, card in hand55.3 %· 24,547 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.9 %(set average : 57.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.4 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy55.2 % · 48,776 games
  • 2 copies55.1 % · 7,362 games
  • 3 copies53.8 % · 487 games

Win rate since the set came out (card in hand)

  • First two weeks55.8 % · 15,348 games
  • Next two weeks55.4 % · 6,627 games
  • After that51.6 % · 2,572 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/W · 33 %B/G · 31 %

Played in 11% of the decks of the set

Other cards of the same cost and colours

  • Brigid's Command

    13. Brigid's Command

    8.3
  • Trystan, Callous Cultivator // Trystan, Penitent Culler

    25. Trystan, Callous Cultivator // Trystan, Penitent Culler

    7.6
  • Eclipsed Elf

    29. Eclipsed Elf

    7.4
  • Morcant's Loyalist

    46. Morcant's Loyalist

    7.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.