Prismabasher

Uncommon · Creature — Elemental

Pick rating

5.9PlayableRank 108 of 264

Observed strength

56.5%Rank 95 of 264 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.9/10).

Why. A 6/6 trampler for six that also gives +X/+X until end of turn to up to X creatures of your choice when it enters, where X is the number of colours among your permanents. With a wide board it can make a big attack that same turn.

Risks. Six mana is heavy, and Vivid counts your colours: a two-colour deck gets a modest bonus. The bonus only lasts this turn, and if it is killed you lose the body.

In the draft. A good top-end card for a green deck, better if you play several colours. One copy is usually enough, after your cheaper creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.5 %(set average : 55.7 %)
Card in the opening hand52.5 %(set average : 54.5 %)
Card drawn during the game59.2 %(set average : 56.5 %)

Gap when it is drawn, against the games where it is not : +4.8 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)77.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 42 of 100
  • Green: rank 16 of 40
  • Cost 6: rank 6 of 12
  • Average pick: 4.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

16,199 games55.7 %(all pairs : 54.5 %)
10,263 games56.3 %(all pairs : 54.5 %)
5,816 games53.5 %(all pairs : 54.5 %)
3,642 games54.3 %(all pairs : 54.5 %)
1,925 games53.1 %(all pairs : 54.5 %)

splash

1,745 games51.7 %(all pairs : 54.5 %)
1,570 games51.7 %(all pairs : 54.5 %)
1,263 games51.3 %(all pairs : 54.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.2 %· 5,247 games
All players, card in hand57.1 %· 21,159 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.8 %(set average : 57.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.3 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy54.6 % · 42,764 games
  • 2 copies53.7 % · 4,520 games
  • 3 copies55.4 % · 166 games

Win rate since the set came out (card in hand)

  • First two weeks57.3 % · 14,640 games
  • Next two weeks56.9 % · 4,865 games
  • After that56.4 % · 1,654 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Loch Mare818 games · 52.0 % (instead of 57.1% expected)
  • Omni-Changeling2,421 games · 51.4 % (instead of 54.9% expected)

Where it is played

G/R · 43 %G/U · 33 %

Played in 8.7% of the decks of the set

Other cards of the same cost and colours

  • Trystan's Command

    18. Trystan's Command

    7.9

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.