Alpharael, Stonechosen

Mythic · Legendary Creature — Human Cleric

Pick rating

5.6PlayableRank 124 of 261

Observed strength

50.4%Rank 263 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins less than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

Good playable that always makes the cut (5.6/10).

Why. A five-mana mythic 3/3 with ward (discard a card at random). With Void, its attack makes the defending player lose half their life, rounded up.

Risks. A five-mana 3/3 is fragile, and Void has to be active on the attack. Without it, it is just an average body.

In the draft. Playable in a black deck with plenty of trades or Warp. Don't take it over good removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game50.4 %(set average : 56.0 %)
Card in the opening hand47.6 %(set average : 54.8 %)
Card drawn during the game52.3 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +0.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)53.0 %(set average : 62.0 %)

Its place in the set

  • Mythic: rank 14 of 20
  • Black: rank 18 of 42
  • Cost 5: rank 12 of 29
  • Average pick: 3.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

1,276 games52.1 %(all pairs : 50.6 %)
1,195 games50.5 %(all pairs : 50.6 %)
898 games49.2 %(all pairs : 50.6 %)
605 games52.1 %(all pairs : 50.6 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand50.3 %· 286 games
All players, card in hand50.2 %· 1,842 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)53.7 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)47.4 %(set average : 53.0 %)

Win rate since the set came out (card in hand)

  • First two weeks50.0 % · 1,211 games
  • Next two weeks51.0 % · 484 games
  • After that48.3 % · 147 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Syr Vondam, the Lucent

    89. Syr Vondam, the Lucent

    6.2
  • Perigee Beckoner

    161. Perigee Beckoner

    5.2
  • Susurian Dirgecraft

    190. Susurian Dirgecraft

    4.8
  • Infinite Guideline Station

    203. Infinite Guideline Station

    4.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.