Annul

Uncommon · Instant

Pick rating

4.8WeakRank 181 of 261

Observed strength

51.0%Rank 255 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.8/10).

Why. For one blue mana it counters an artifact or enchantment spell. In a set where Spacecraft are artifacts, it has targets, but only if the opponent plays the right cards.

Risks. It's dead when your opponent plays no artifacts or enchantments, and it does nothing on its own. A purely reactive card.

In the draft. A sideboard card: don't main-deck it. Take it only as a last pick, if you see opponents playing artifacts.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.0 %(set average : 56.0 %)
Card in the opening hand48.5 %(set average : 54.8 %)
Card drawn during the game52.6 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)21.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 69 of 100
  • Blue: rank 29 of 41
  • Cost 1: rank 28 of 33
  • Average pick: 9.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,775 games52.1 %(all pairs : 51.7 %)
3,483 games52.7 %(all pairs : 51.7 %)
3,319 games52.6 %(all pairs : 51.7 %)
2,663 games50.4 %(all pairs : 51.7 %)
310 games51.6 %(all pairs : 51.7 %)
293 games49.5 %(all pairs : 51.7 %)
203 games44.8 %(all pairs : 51.7 %)
171 games50.3 %(all pairs : 51.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.2 %· 1,041 games
All players, card in hand51.5 %· 6,746 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)53.4 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.9 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy52.0 % · 13,592 games
  • 2 copies48.2 % · 1,113 games

Win rate since the set came out (card in hand)

  • First two weeks52.0 % · 5,087 games
  • Next two weeks48.9 % · 1,235 games
  • After that52.8 % · 424 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Synthesizer Labship

    18. Synthesizer Labship

    7.9
  • Illvoi Galeblade

    137. Illvoi Galeblade

    5.5
  • Cryoshatter

    139. Cryoshatter

    5.4
  • Atomic Microsizer

    241. Atomic Microsizer

    2.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.