Mm'menon, Uthros Exile

Uncommon · Legendary Creature — Jellyfish Advisor

Pick rating

4.5WeakRank 202 of 261

Observed strength

53.3%Rank 208 of 287 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.5/10).

Why. A 1/3 flyer for three that holds the air well. Each artifact that enters under your control puts a +1/+1 counter on a creature of your choice.

Risks. The body is small and the payoff depends on how many artifacts your deck has. It is gold, so it needs blue and red by turn three.

In the draft. Playable in a blue-red deck with a handful of artifacts. A mid-pack pick, not a reason to move into these colours.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.3 %(set average : 56.0 %)
Card in the opening hand52.7 %(set average : 54.8 %)
Card drawn during the game53.7 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +2.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)61.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 77 of 100
  • Multicolour: rank 18 of 22
  • Cost 3: rank 49 of 64
  • Average pick: 6.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

20,027 games53.1 %(all pairs : 52.4 %)
1,760 games52.6 %(all pairs : 52.4 %)
1,271 games54.0 %(all pairs : 52.4 %)

splash

975 games47.9 %(all pairs : 52.4 %)
902 games53.5 %(all pairs : 52.4 %)

splash

646 games51.5 %(all pairs : 52.4 %)

splash

617 games49.8 %(all pairs : 52.4 %)

splash

503 games46.3 %(all pairs : 52.4 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.1 %· 3,302 games
All players, card in hand53.3 %· 14,397 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.7 %(set average : 57.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.1 %(set average : 53.0 %)

Win rate by number of copies in the deck

  • 1 copy52.6 % · 21,016 games
  • 2 copies51.5 % · 6,082 games
  • 3 copies55.1 % · 836 games

Win rate since the set came out (card in hand)

  • First two weeks53.3 % · 9,590 games
  • Next two weeks53.3 % · 3,511 games
  • After that53.7 % · 1,296 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/U · 63 %

Played in 5.2% of the decks of the set

Other cards of the same cost and colours

  • Warmaker Gunship

    5. Warmaker Gunship

    8.9
  • Possibility Technician

    11. Possibility Technician

    8.4
  • Codecracker Hound

    42. Codecracker Hound

    7.0
  • Alpharael, Dreaming Acolyte

    51. Alpharael, Dreaming Acolyte

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.