Brineborn Cutthroat

Uncommon · Creature — Merfolk Pirate

Pick rating

5.6PlayableRank 128 of 271

Observed strength

54.4%Rank 150 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A 2/1 flash creature for two mana that gains a +1/+1 counter whenever you cast a spell during an opponent's turn. By playing your instants and flash creatures then, it grows at no extra mana cost.

Risks. It only grows if you have spells to cast on your opponent's turn. Without them it is a fragile, ordinary 2/1.

In the draft. A reasonable pick for a blue deck with flash cards and instants. Otherwise let it go without regret.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.4 %(set average : 55.7 %)
Card in the opening hand54.1 %(set average : 54.8 %)
Card drawn during the game54.6 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)82.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 49 of 101
  • Blue: rank 22 of 44
  • Cost 2: rank 26 of 57
  • Average pick: 5.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

21,928 games55.2 %(all pairs : 53.7 %)
16,954 games54.2 %(all pairs : 53.7 %)
15,732 games52.9 %(all pairs : 53.7 %)
7,221 games51.6 %(all pairs : 53.7 %)
2,622 games51.9 %(all pairs : 53.7 %)
520 games47.5 %(all pairs : 53.7 %)
457 games45.5 %(all pairs : 53.7 %)
314 games50.6 %(all pairs : 53.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.7 %· 7,303 games
All players, card in hand54.3 %· 32,977 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)54.9 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.5 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy53.8 % · 54,889 games
  • 2 copies53.3 % · 10,060 games
  • 3 copies52.8 % · 1,317 games
  • 4 copies or more55.1 % · 158 games

Win rate since the set came out (card in hand)

  • First two weeks54.2 % · 20,824 games
  • Next two weeks54.4 % · 10,550 games
  • After that55.2 % · 1,603 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/U · 34 %G/U · 30 %

Played in 8.5% of the decks of the set

Other cards of the same cost and colours

  • Mischievous Mystic

    27. Mischievous Mystic

    7.5
  • Drake Hatcher

    37. Drake Hatcher

    7.2
  • Essence Scatter

    40. Essence Scatter

    7.1
  • Balmor, Battlemage Captain

    96. Balmor, Battlemage Captain

    6.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.