Heartfire Immolator

Uncommon · Creature — Human Wizard

Pick rating

6.6GoodRank 63 of 271

Observed strength

57.2%Rank 69 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (6.6/10).

Why. A two-mana 2/2 with prowess. For a red mana you can sacrifice it to deal damage equal to its power to a creature or planeswalker: it attacks early, then turns into removal.

Risks. It is fragile, and its power of 2 limits its damage without a noncreature spell. Sacrificing it costs you your creature.

In the draft. A very good red two-drop that plays two roles. Take it fairly high in an aggressive deck.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.2 %(set average : 55.7 %)
Card in the opening hand58.5 %(set average : 54.8 %)
Card drawn during the game56.2 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +1.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)85.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 20 of 101
  • Red: rank 11 of 43
  • Cost 2: rank 14 of 57
  • Average pick: 4.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

23,747 games56.1 %(all pairs : 55.8 %)
18,999 games54.1 %(all pairs : 55.8 %)
16,278 games56.6 %(all pairs : 55.8 %)
14,699 games57.2 %(all pairs : 55.8 %)
1,217 games57.8 %(all pairs : 55.8 %)
633 games49.4 %(all pairs : 55.8 %)
492 games52.0 %(all pairs : 55.8 %)
329 games51.4 %(all pairs : 55.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.9 %· 8,487 games
All players, card in hand56.9 %· 35,587 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.3 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)54.4 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy55.6 % · 64,413 games
  • 2 copies56.8 % · 12,158 games
  • 3 copies57.6 % · 1,586 games
  • 4 copies or more51.6 % · 155 games

Win rate since the set came out (card in hand)

  • First two weeks56.6 % · 22,631 games
  • Next two weeks57.5 % · 11,361 games
  • After that57.8 % · 1,595 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/U · 42 %R/W · 34 %

Played in 9.7% of the decks of the set

Other cards of the same cost and colours

  • Searslicer Goblin

    12. Searslicer Goblin

    8.4
  • Abrade

    28. Abrade

    7.4
  • Ruby, Daring Tracker

    55. Ruby, Daring Tracker

    6.8
  • Swiftblade Vindicator

    72. Swiftblade Vindicator

    6.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.