Slumbering Cerberus

Uncommon · Creature — Dog

Pick rating

6.0PlayableRank 107 of 271

Observed strength

56.1%Rank 95 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.0/10).

Why. A 4/2 for two mana, which hits hard early. It does not untap during your untap step, but with Morbid it untaps at the end of any turn in which a creature died, which happens fast in an aggressive deck.

Risks. It stays tapped until a creature dies, so it rarely blocks. With only two toughness it dies to almost any small blocker.

In the draft. A good pick for aggressive red decks with removal and frequent trades. In a slower deck, its drawback becomes a real burden.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.1 %(set average : 55.7 %)
Card in the opening hand57.1 %(set average : 54.8 %)
Card drawn during the game55.3 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : 0.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)76.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 41 of 101
  • Red: rank 15 of 43
  • Cost 2: rank 22 of 57
  • Average pick: 6.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

22,306 games55.9 %(all pairs : 55.8 %)
19,260 games57.2 %(all pairs : 55.8 %)
14,144 games56.1 %(all pairs : 55.8 %)
8,140 games52.7 %(all pairs : 55.8 %)
1,169 games57.7 %(all pairs : 55.8 %)
362 games48.1 %(all pairs : 55.8 %)
347 games53.6 %(all pairs : 55.8 %)
315 games60.0 %(all pairs : 55.8 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.1 %· 6,857 games
All players, card in hand55.8 %· 29,907 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.7 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.9 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy55.6 % · 54,642 games
  • 2 copies56.3 % · 11,019 games
  • 3 copies58.4 % · 1,612 games
  • 4 copies or more55.0 % · 120 games

Win rate since the set came out (card in hand)

  • First two weeks55.2 % · 18,366 games
  • Next two weeks56.5 % · 10,007 games
  • After that57.9 % · 1,534 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

  • Think Twice4,924 games · 53.4 % (instead of 56.0% expected)
  • Bigfin Bouncer4,983 games · 53.7 % (instead of 56.3% expected)
  • Refute4,146 games · 54.3 % (instead of 56.4% expected)

Where it is played

G/R · 40 %B/R · 32 %

Played in 8.4% of the decks of the set

Other cards of the same cost and colours

  • Searslicer Goblin

    12. Searslicer Goblin

    8.4
  • Abrade

    28. Abrade

    7.4
  • Ruby, Daring Tracker

    55. Ruby, Daring Tracker

    6.8
  • Heartfire Immolator

    63. Heartfire Immolator

    6.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.