Strix Lookout
Common · Creature — Bird
5.3PlayableRank 156 of 271
55.1%Rank 125 of 274 by win rate, card in hand · set average: 55.7%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A solid playable that rarely gets cut (5.3/10).
Why. A two-mana 1/2 with flying and vigilance that can also loot for two mana. It blocks small fliers and improves your hand late in the game.
Risks. It is small, so it attacks for little and dies easily. Its ability costs mana and tempo, which does not help an aggressive deck.
In the draft. A good blue common for a control or flying deck. A mid-pack pick.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +1.7 win-rate points
Its place in the set
- Common: rank 39 of 90
- Blue: rank 25 of 44
- Cost 2: rank 31 of 57
- Average pick: 6.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy54.3 % · 110,020 games
- 2 copies53.5 % · 36,574 games
- 3 copies54.2 % · 5,527 games
- 4 copies or more53.2 % · 601 games
Win rate since the set came out (card in hand)
- First two weeks54.7 % · 48,608 games
- Next two weeks55.4 % · 26,613 games
- After that55.0 % · 4,207 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Ajani, Caller of the Pride2,408 games · 57.2 % (instead of 54.9% expected)
- Genesis Wave501 games · 52.5 % (instead of 50.4% expected)
- Electroduplicate629 games · 52.6 % (instead of 50.7% expected)
Cards it wins less with
- Shivan Dragon1,703 games · 47.2 % (instead of 51.5% expected)
- Banner of Kinship444 games · 47.3 % (instead of 51.3% expected)
- Crypt Feaster2,130 games · 46.4 % (instead of 50.2% expected)
Where it is played
U/W · 72 %R/U · 68 %
Played in 20% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




