The Wandering Minstrel

Rare · Legendary Creature — Human Bard

Pick rating

6.0PlayableRank 116 of 294

Observed strength

55.7%Rank 161 of 341 by win rate, card in hand · set average: 56.4%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.0/10).

Why. A 1/3 for two mana that makes your lands enter untapped. Everything else needs five Towns: at the beginning of combat on your turn you then get a 2/2 Elemental token of all colours. The five-colour ability is too costly in practice.

Risks. Without several Towns it is just a 1/3 with little impact. The ability's cost needs all five colours, which is almost never realistic.

In the draft. Avoid it unless you have plenty of Towns. In most decks it is not worth a slot.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.7 %(set average : 56.4 %)
Card in the opening hand51.7 %(set average : 55.2 %)
Card drawn during the game58.2 %(set average : 57.2 %)

Gap when it is drawn, against the games where it is not : +6.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)54.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 30 of 74
  • Multicolour: rank 28 of 41
  • Cost 2: rank 26 of 63
  • Average pick: 5.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,866 games53.7 %(all pairs : 52.6 %)
4,321 games54.1 %(all pairs : 52.6 %)
2,160 games51.6 %(all pairs : 52.6 %)
1,356 games54.1 %(all pairs : 52.6 %)
1,168 games50.0 %(all pairs : 52.6 %)
715 games51.2 %(all pairs : 52.6 %)
526 games51.5 %(all pairs : 52.6 %)
383 games53.5 %(all pairs : 52.6 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.6 %· 2,030 games
All players, card in hand56.1 %· 8,119 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.6 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.8 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy52.8 % · 15,679 games
  • 2 copies51.1 % · 1,339 games

Win rate since the set came out (card in hand)

  • First two weeks55.8 % · 4,374 games
  • Next two weeks56.3 % · 2,951 games
  • After that57.4 % · 794 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/U · 30 %

Played in 2.3% of the decks of the set

Other cards of the same cost and colours

  • Esper Origins // Summon: Esper Maduin

    2. Esper Origins // Summon: Esper Maduin

    9.3
  • The Emperor of Palamecia // The Lord Master of Hell

    21. The Emperor of Palamecia // The Lord Master of Hell

    7.8
  • Ultros, Obnoxious Octopus

    36. Ultros, Obnoxious Octopus

    7.4
  • Torgal, A Fine Hound

    41. Torgal, A Fine Hound

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.