Giant's Boulder

Common · Artifact

Pick rating

2.0WeakRank 178 of 188

Observed strength

49.5%Rank 170 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. For one mana, you scry 2, then keep an artifact that produces one mana of any color (by paying one mana), which fixes your mana a little. Later, for seven mana, you sacrifice it to destroy a target permanent.

Risks. It takes one mana to make one: it isn't acceleration, only fixing. The destroy effect is very expensive and arrives late. In an aggressive deck, it's a dead draw.

In the draft. A late-pack tool for a multicolor control deck or one with a splash. Don't take it before your playable creatures; it helps smooth the mana, not win the game.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game49.5 %(set average : 56.5 %)
Card in the opening hand47.1 %(set average : 55.7 %)
Card drawn during the game51.4 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : -1.5 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)19.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 57 of 65
  • Colourless: rank 22 of 22
  • Cost 1: rank 11 of 12
  • Average pick: 10.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,282 games51.6 %(all pairs : 51.3 %)
3,409 games53.7 %(all pairs : 51.3 %)
2,442 games49.6 %(all pairs : 51.3 %)
1,998 games50.7 %(all pairs : 51.3 %)
1,960 games50.7 %(all pairs : 51.3 %)
1,152 games50.3 %(all pairs : 51.3 %)
477 games52.8 %(all pairs : 51.3 %)
422 games50.5 %(all pairs : 51.3 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand50.5 %· 1,664 games
All players, card in hand50.8 %· 8,928 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.1 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)47.5 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy51.5 % · 18,445 games
  • 2 copies49.6 % · 1,264 games

Win rate since the set came out (card in hand)

  • First two weeks50.4 % · 6,161 games
  • Next two weeks50.5 % · 1,651 games
  • After that53.0 % · 1,116 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Key to the Side-Door

    134. Key to the Side-Door

    4.8
  • Well-Worn Spatula

    165. Well-Worn Spatula

    4.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.